Contracts

As a fully onchain game, all of our game logic lives onchain. Here you can view all the contracts! Updated as of 12/04/2023.

Contract NameContract Address

AccountStarterIslandComponent

AchievementNFT

GameItemsHelper

AccountSkinSystem

ShipSkinSystem

ShopListingSystem

GoldTokenStrategy

TradeableGameItems

TradeableShipNFT

TradeLicenseSystem

AccountXpSystem

StarterPirateNFTBeforeTokenTransferHandler

StarterPirateNFTTokenURIHandler

StarterPirateSystem

TraitsMigrationSystem

AchievementNFTBeforeTokenTransferHandler

AchievementNFTTokenURIHandler

AchievementSystem

AffinitySystem

ARC_CaptainLevel

ARC_CompletedQuest

BattleEvents

GachaSystem

BossBattleSystem

BossCombatable

BossSpawn

BountySystem

CaptainSystem

ClaimingSystem

CombatModifiersComponent

CooldownSystem

CoreMoveSystem

CountingSystem

CraftingSystem

DefaultProxyAdmin

DungeonBattleSystem

DungeonProgressSystem

EnergySystem

Game Registry

GameGlobals

GameItems

GameItemsBeforeTokenTransferHandler

GameItemsTokenURIHandler

GameNFTBeforeTokenTransferHandler

GameNFTTokenURIHandler

Gen 1 Pirate

GoldToken ($PGLD)

HoldingSystem

IslandSpawnSystem

IslandSystem

LevelSystem

LockingSystem

LootSystem

Marks Token

MobCombatable

MobSpawn

ParticipationClaim

PirateNFTL1

PirateNFTL2

QuestSystem

Randomizer

RequirementSystem

ShipCombatable

ShipEquipment

ShipNFT

SingleManualWinnerClaim

TA_GiveEnergy

TokenActionSystem

TokenTemplateSystem

TraitsProvider

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