Fair Play Rules


We are trying to build a game that will survive the test of time. To achieve that we all need to have some degree of trust that the game is a fair one. Violations of the spirit of the game diminish trust and overall stability of Pirate Nation.

We aim to cultivate a sustainable, player-driven economy. Behaviors that excessively extract resources from the current closed beta environment undermine the game's long-term health.

As such, we will define some guidelines for future reference working toward both goals in the sections following.

Moving forward we will:

  • Punish players who break the rules for personal gain

  • Reward players who uphold the rules for community gain

Acceptable Behavior

Social Organization. Discussing which World Boss to target to increase collective odds of victory.

Web3 games are inherently social, this is to be expected and embraced.

Contract Data Mining. Reading the publicly available information onchain and in published smart contracts. Using known data about the game to develop tools to help others play the game.

Web3 games are inherently more transparent with data, this is to be expected and embraced.

Unacceptable Behavior

Technical Exploits. Client Hacking, DDoS Attacking, Double Spending, Smart Contract Exploits, and any other similar exploits.

Social Exploits: Phishing, Scamming other players into unintentionally giving away private keys, resources, or other game assets.

Code Reselling: Codes are provided by Pirate Nation with the intention of getting into the hands of players. Selling codes is explicitly prohibited and those who are caught selling them will be removed from the Pirate Nation discord and the codes deactivated immediately.


As an onchain game, we distinguish between two types of Sybil Behaviors: Sybil Play and Sybil Attacks.

For context, a Sybil Attack is traditionally defined as:

a type of attack on a computer network service in which an attacker subverts the service's reputation system by creating a large number of pseudonymous identities and uses them to gain a disproportionately large influence. (https://en.wikipedia.org/wiki/Sybil_attack)

Acceptable: Sybil Play. Creating multiple accounts for entertainment purposes and playing within the defined rules of the game (i.e. multi-boxing). This may be done to challenge oneself or simply experience different gameplay dynamics. As long as accounts follow the spirit of fair play, this enhances diversity of experience.

Unacceptable: Sybil Attacks. Systematically creating multiple accounts to accumulate excessive resources or manipulate markets to profit. This damages the closed beta economy by disproportionately extracting assets. Intentionally undermining confidence in the fairness and sustainability of the game's systems diminishes trust.

We reserve the right to investigate accounts believed to primarily extract resources without meaningfully participating. Factors considered include resource acquisition rate, transfers off platform, and exchange sales. Penalties will scale with the degree of coordinated exploitation detected through investigations.


As an onchain game, we distinguish between two types of bots: Gameplay Bots and Onchain Bots.

Acceptable: Onchain Bots. In web3 these use public-facing smart contract calls and APIs to interface with components of the game. We acknowledge their existence and take measures to ensure they don't disrupt the game's fairness and stability.

Unacceptable: Gameplay Bots. These automate traditional games and go against our priority of creating a fair game experience for humans. Therefore, we do not allow their use, and players caught using them may face penalties or account banning.

In both cases, any bot violating the terms of service will be subject to the same consequences as human players. We strive to design and use technologies that enable fair challenges and equal opportunities for all players.


If investigation determines systematic exploitation, penalties may apply even if specific behaviors were not previously explicit. Extraction harms the game's overall economy over time.

Those intentionally undermining the closed beta economy may face penalties including event rewards ineligibility, deprioritized game actions, unsubsidized transaction fees, and account banning.

We will acknowledge players who responsibly disclose exploits.

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