Card Effects
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AmplifyIncreases the damage of the next attack by a specified percentage.
BleedPeriodically causes the target to lose health for a set number of turns.
Bleed effects bypass Shields.
BlindCauses the next direct attack to miss.
Command Adds extra Action Points (AP) to the player's maximum AP for a set number of turns.
ConfusedRedirects the target's next attack to a different target.
CounterDamage from incoming attack(s) is reflected onto the attacker.
DrawDraw extra Action Cards into your hand for a set number of turns.


EvadeCauses a set number of direct attacks to miss in a given turn.
ReductionReduces incoming damage for a specified number of attacks.
RegenProvides healing over a set number of turns.
RepeatCauses the next attack to trigger its on-hit effects multiple times.
ShieldA defensive shield to protect from damage for a single turn.
StunnedTemporarily disables the ability to spend Action Points (AP).
VulnerableIncreases incoming damage for a set number of turns.
WeakReduces outgoing damage for a set number of turns.
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