Obtaining a Pirate

Pirates are your key to Pirate Nation as you will need at least one pirate to play the game. Founder's Pirates can be purchased on the PoP Marketplace, Magic Eden, or Blur.

You can also obtain a one-time code through giveaways and community activities to mint a Gen1 Pirate, which offers fewer advantages than a Founder's Pirate.


You will be able to set one pirate as the captain of your crew. Captains receive benefits that only apply to them. Captains receive a 10% bonus to XP gained from questing. Additionally, if your crew is running low on energy, you can use the Rum item to restore it, which will allow them to continue questing. Consuming Rum results in an increase to your Hangover 1:1 to energy restored, capping at 25 and reducing at a rate of 1 per hour.

Pirate Levels

Pirates gain XP from going on quests. After gaining enough XP to reach the level threshold, you can use Pirate Gold or Marks to level up the pirate. Higher level pirates will have access to quests that yield better rewards, and also receive greater stat boosts from their Expertise.

Elemental Affinity

Pirates have an Elemental Affinity that provides them with advantages and disadvantages against other Elemental Affinities. Pirates will only have an affinity for one element. This advantage/disadvantage is reflected in combat.


Pirates have an Expertise that provides them with an advantage in combat. The size of this advantage is based on the Pirate's level.

  • Damage - Bonus damage to each attack

  • Evasion - Makes the ship harder to hit

  • Speed - Gives a ship a higher chance to attack first

  • Accuracy - Improves the ship's chance of hitting with an attack

  • Health - Increases the maximum health value of the ship selected for combat

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