Ships
Last updated
Last updated
Pirate without a Ship is no better than a mountain bandit.
Ships open up additional gameplay elements in Pirate Nation and range from being easy to difficult to obtain. Most Ships are obtained by questing for High Seas Maps and then using those maps to acquire Ship Plans. Once a player has obtained all of the required plans for a Ship, they can craft Completed Plans and construct the Ship itself. However, some Ships are limited edition and can not be crafted, making them highly sought after.
The current ships in Pirate Nation are:
Pirate's Skiff - A seaworthy vessel that cannot be traded.
Pirate's Sloop - An agile ship that sacrifices offense.
Pirate's Galleon - Strong and sturdy. A must-have for any fleet.
Pirate's Frigate - The heart of any fleet and a real powerhouse on the open seas.
Overworld Galleon - A combination for the ultimate gaming adventure.
Rogue's Galleon - A beefed up Galleon airdropped to Pirate Nation OGs. Only 90 will ever exist.
Mark's Frigate - It's slow, but packs a big punch.
Broseph Frigate - This party barge will keep the fun flowing.
Each Ship comes with it's own strengths and weaknesses:
Sloop
175
6
0
2
Galleon
225
5
0
1
Frigate
275
5
5
1
Skiff
140
5
0
2
Each ship also has a set of 10 cards that can be seen from the Deck screen. Level up your Ship at Shipwrights to unlock more cards.
The quickest way to get seaworthy and off to combat is to get a Pirate's Skiff. This vessel may not be the toughest, but it gets the job done in the right hands. The first time you play Pirate Nation, you will see a guide that helps you craft a Skiff as your first action in Pirate Nation.
Ships have a varying number of slots available for equipping items, depending on the type of Ship. Equipped items influence the Cards available in combat.
Be warned, equipping an item will permanently attach it to the ship. It can be overwritten with another item, but you will not be able to remove it or return it to your inventory.